Before I give feedback, I must say, given the tools used, and having used them myself, this is superior to a lot of work that usually comes out of it. That said, there still is much room for improvement. First of all, the lighting and its relativity to the background's composition is...quite strange. The background image dictates that there should be some amount of red light to allow for a beige color to show up. Although this does not impact the image incredibly, it still did annoy me. Finally the dust particle layers are too far apart in gauss blur values to tell much depth without straining the eyes too much. The orbs were very well done, I definitely envy your brushes that you used there. Color palette was very well done, nothing intruding and everything was very pleasant to look at. A great use of resources, your models did not seem to have any problems, and all texture maps were working properly and looked even better in the final image. If you notice, I gave you a 2.5 on originality, as, although this is your style, your style seems to be the same technique over and over again with only varying subjects and palettes. Very few times do I see you daring to try something new when I look through your newly published deviations in my inbox. Overall: by itself, the piece is pretty good, as per usual yet has a lot of room for improvement. As a fellow facepunch user, I hope you take my criticism to mind, and hey, maybe I'll even see some of your finished images in a thread. Thanks.